(continuet) so why bother deeming methods legal or not legal.
More representative for peoples skill at solving Sokoban levels could be a high score list consisting only of solutions from levels no solver is able to solve. An idea for development at sokobanonline.
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Puzzle Info
- Mike Daas
- Fri, January 11, 2019
- Played: 86 Solved: 32 Uniquely Solved: 23
- Best Solution: 155 steps Your Best: You're not logged in!
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[Like]+8[Dislike]8 likes, 0 dislikes (8 votes)
- I noticed this shape had some interesting properties but I had trouble finding the nicest goal positions. I used a solver to aid me, though it did not really give me much in the end. Still, is using a solver to design puzzles cheating?
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bjertrup ProJanuary 13 2019 at 14:17
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bjertrup ProCheating constructing a level using a solver? I make extensive use of solvers constructing levels. I think you should use whatever methods that suits you. Using a solver can speed up the proces making a level worth playing. And isn't that the goal making a level?
You might rack up an enormous highscore by solving e.g. Razorflames biggest collection with a solver but do you really feel proud beeing at the top of the high score list doing that? But no way to control how people solve Sokoban levelsJanuary 13 2019 at 14:16- Mike Daas Pro@bjertrup: I agree that using a solver to ''solve'' a puzzle is nothing but fooling yourselfJanuary 13 2019 at 15:41
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- Mike Daas Pro@vroy: Of course using a solver to ''solve'' puzzles is cheating -_- but that was not my question, as I was talking about their use when ''designing'' puzzlesJanuary 13 2019 at 15:36
- Mike Daas ProOr perhaps I misread and your ''No'' refers to the designing, in which case I apologiseJanuary 13 2019 at 15:40